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Text File  |  2001-07-26  |  180 b   |  9 lines

  1. on exitFrame
  2.   if soundBusy(2) then
  3.     set the member of sprite 11 to member("audio")
  4.   else
  5.     set the member of sprite 11 to member("icon_audio0")
  6.   end if
  7.   go(the frame)
  8. end
  9.